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 Psyhco Dream For the Snes by Telenet

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betaflex1
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Mon 09 Jun 2008, 3:25 am

Silence the Fallen wrote:


Yeah, that boss looks like a pain. Like you said in the video, "It looks easy". But i'm sure when your playing it's tough to judge where the lazers are gonna hit.

I HATE cheap bosses Angry Hulk
Makes me wish Maria could summon the Super Nail Gun and shatter the boss' skull. I can't say BFG9000 (or even the BFG10000) because it could backfire on the captured girl. That would mean fission mailed. No
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Wed 11 Jun 2008, 9:51 pm

betaflex1 wrote:

Makes me wish Maria could summon the Super Nail Gun and shatter the boss' skull. I can't say BFG9000 (or even the BFG10000) because it could backfire on the captured girl. That would mean fission mailed. No

Why not the Dark Matter Gun from Quake 4? That doesn't affect your allies. Wink
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 12 Jun 2008, 12:51 am

I never played Quake 4. Razz
Hm... despite the critique, I definitely liked Psycho Dream, and the LP seemed rather short... who wants to see me blaze through it as Ryo? Very Happy
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 12 Jun 2008, 8:21 am

bsnes is *by far* the most accurate SNES emulator to exist. However, as stated before it requires an extremely fast processor to run full speed.

Also, the reason it doesn't run as many games is because it doesn't emulate all of the expanded chips the SNES used, such as the C4, SDD1 and SuperFX.

But yeah, Pyscho Dream is a pretty cool game. I remember playing through most of it back around 2000 or so.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 12 Jun 2008, 11:31 pm

betaflex1 wrote:
I never played Quake 4. Razz
Hm... despite the critique, I definitely liked Psycho Dream, and the LP seemed rather short... who wants to see me blaze through it as Ryo? Very Happy

cheers ::Raises hands:: Me!

I'd definitely want to see you try with Ryo, especially since he (at least, for me) seems to be a lot harder to play than as Maria.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 12 Jun 2008, 11:44 pm

Forgive if my voice recording is a little 'bleh'. Wrong side of my head took over the editing. xD






Your wish is granted, iannafei! Yeah, he was a lot harder to play as. If I didn't remember that I had codes on before, I would've been chop suey.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 19 Jun 2008, 8:20 am

You played the guy version?
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Thu 19 Jun 2008, 11:09 pm

Yep! Replayed it as the guy.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Fri 04 Jul 2008, 5:16 pm

*SKREEEEE! stops*


*Panting, with cuts, bruises, gouges, plasma burns...* I... beat it... Maria... no cheating... *hides in corner to recuperate*
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Sun 06 Jul 2008, 2:41 am

Sliver X wrote:
bsnes is *by far* the most accurate SNES emulator to exist. However, as stated before it requires an extremely fast processor to run full speed.

Also, the reason it doesn't run as many games is because it doesn't emulate all of the expanded chips the SNES used, such as the C4, SDD1 and SuperFX.

Yep, though in all honestly, people don't really care about the numbers. Even I would just go back to zsnes if the sound core was updated to how bsnes sounds. Zsnes even has video capture and everything, which is awesome.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Sun 06 Jul 2008, 7:49 pm

i cant even do that let alone make game music from it's emulator. No one will help me with a tutorial.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Wed 09 Jul 2008, 2:34 pm

Do what, the zsnes movie? The basic move is this http://board.zsnes.com/phpBB2/viewtopic.php?t=3103&start=450&sid=566bf75e28a57d82c62890201a5cacc2 ; although I think mp3 and avi sucks. I did some with ogg vorbis and ogm instead. It towards the end of that thread how to do it. I can post up some better instructions if anyone is interested.
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PostSubject: Re: Psyhco Dream For the Snes by Telenet   Wed 09 Jul 2008, 3:08 pm

Reel wrote:
Do what, the zsnes movie? The basic move is this http://board.zsnes.com/phpBB2/viewtopic.php?t=3103&start=450&sid=566bf75e28a57d82c62890201a5cacc2 ; although I think mp3 and avi sucks. I did some with ogg vorbis and ogm instead. It towards the end of that thread how to do it. I can post up some better instructions if anyone is interested.
Forget it i'll just screen capture like usual and convert it into a mp3. Sine people who use snes emulators can't option wave files like Gens! huh
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