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 my valis project

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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Fri 30 Oct 2009, 5:40 pm

Well, keep up the good work, and you're doing good with the Valis pocket sprites.
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evilReiko
Dark Valis Soldier


Male Number of posts: 618
Age: 23
Location: Darkest region of DarkWorld
Hobbies: Escape..
Registration date: 2007-07-08

PostSubject: Re: my valis project   Sat 31 Oct 2009, 1:55 pm

nice update Chu

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gorori
Daydreaming Soldier


Male Number of posts: 48
Age: 32
Registration date: 2009-09-01

PostSubject: Re: my valis project   Thu 05 Nov 2009, 3:14 am

The joke as usual.

Spoiler:
 
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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Thu 05 Nov 2009, 3:25 am

Now that's an interesting image! I assume you have Yuko now in a M.U.G.E.N. format? Just guessing, and I maybe way off target. XD
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HeromanX
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 156
Age: 22
Location: Unknown
Job: Eternal Savior, Legendary Hero
Hobbies: Training, Studying, Exploring/Wandering, Treasure Hunting
Registration date: 2008-04-19

PostSubject: Re: my valis project   Thu 05 Nov 2009, 7:17 pm

Yuko would totally own (insert any SNK/Capcom/Midway/Rare/Namco/Tecmo fighter character here) on sheer principle. This includes any god-like boss characters, as we well know Yuko can do anything. Smile

_________________

My love is Yuko
Her heart is pure and gentle
A perfect maiden

(Image Edited by HeromanX - "Final Yuko BG Vers.")
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gorori
Daydreaming Soldier


Male Number of posts: 48
Age: 32
Registration date: 2009-09-01

PostSubject: Re: my valis project   Thu 05 Nov 2009, 9:31 pm

It is also good to resize and make so that the graphics for Exceed can be played by mugen.

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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Fri 06 Nov 2009, 1:50 am

That is a most interesting sprite. Is that going to be you style now? It seems so small.....but, sometimes size isn't everything. It's just a little bigger than the Symphony of the Night style sprites for the Castlevania series.

And like HeromanX said, Yuko can beat just about anyone.
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gorori
Daydreaming Soldier


Male Number of posts: 48
Age: 32
Registration date: 2009-09-01

PostSubject: Re: my valis project   Mon 09 Nov 2009, 4:12 pm

Mega Man model T 101 wrote:
That is a most interesting sprite. Is that going to be you style now? It seems so small.....but, sometimes size isn't everything.

It made to the trial.
The sprites used in Exceed is a little larger size published to this site several times.
However, the sprites of this small size may become main graphics of Exceed.

And it tried also to a new thing.
Spoiler:
 
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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Mon 09 Nov 2009, 4:40 pm

You made a 3D Yuko? Shocked
Wow, that's talent! lol
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lord_muad_dib
Legend in Training


Male Number of posts: 12
Age: 27
Location: desert regions of Dreamland
Registration date: 2009-11-07

PostSubject: Re: my valis project   Mon 09 Nov 2009, 5:01 pm

subarashi!
very good! ;D
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evilReiko
Dark Valis Soldier


Male Number of posts: 618
Age: 23
Location: Darkest region of DarkWorld
Hobbies: Escape..
Registration date: 2007-07-08

PostSubject: Re: my valis project   Mon 09 Nov 2009, 5:24 pm

3D Yuko of Valis 1 !!
cheers

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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Mon 09 Nov 2009, 5:49 pm

Also, your sprite work is looking great! I jsut looked at your webpage, and saw them, most excellent!
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HeromanX
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 156
Age: 22
Location: Unknown
Job: Eternal Savior, Legendary Hero
Hobbies: Training, Studying, Exploring/Wandering, Treasure Hunting
Registration date: 2008-04-19

PostSubject: Re: my valis project   Tue 10 Nov 2009, 1:36 pm

That is pretty good. Surprised Are you guys planning anything more with those new 3D sprites, perhaps?

_________________

My love is Yuko
Her heart is pure and gentle
A perfect maiden

(Image Edited by HeromanX - "Final Yuko BG Vers.")
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gorori
Daydreaming Soldier


Male Number of posts: 48
Age: 32
Registration date: 2009-09-01

PostSubject: Re: my valis project   Wed 11 Nov 2009, 12:20 pm

HeromanX wrote:
That is pretty good. Surprised Are you guys planning anything more with those new 3D sprites, perhaps?

I wanted to make the characters of 3D.
There is no plan of the game using these graphics.

Spoiler:
 
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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Wed 11 Nov 2009, 12:28 pm

That is pretty good. I like it.
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evilReiko
Dark Valis Soldier


Male Number of posts: 618
Age: 23
Location: Darkest region of DarkWorld
Hobbies: Escape..
Registration date: 2007-07-08

PostSubject: Re: my valis project   Thu 12 Nov 2009, 4:05 am

cool Very Happy

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iannafei
Valis Fantasm Soldier (Armor: Level 1)


Female Number of posts: 127
Age: 33
Registration date: 2008-04-23

PostSubject: Re: my valis project   Fri 13 Nov 2009, 12:05 am

gorori wrote:
HeromanX wrote:
That is pretty good. Surprised Are you guys planning anything more with those new 3D sprites, perhaps?

I wanted to make the characters of 3D.
There is no plan of the game using these graphics.

Spoiler:
 


Surprised

Whoa! I swear, this almost looks like it could be part of a cinematic in a Next-Gen version remake of Valis! chu

Of course, one could only dream... sad
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gorori
Daydreaming Soldier


Male Number of posts: 48
Age: 32
Registration date: 2009-09-01

PostSubject: Re: my valis project   Mon 16 Nov 2009, 7:24 pm

This is a new sprite in Exceed and M.U.G.E.N.
Although I regret, a former sprites will not be used.

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SuperSailor7
Daydreaming Soldier


Male Number of posts: 44
Age: 21
Hobbies: Drawing, Videogames, Languages
Registration date: 2009-05-16

PostSubject: Re: my valis project   Mon 16 Nov 2009, 7:56 pm

gorori wrote:
This is a new sprite in Exceed and M.U.G.E.N.
Although I regret, a former sprites will not be used.


I like it!
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Mega Man model T 101
Valis Fantasm Soldier (Armor: Level 1)


Male Number of posts: 114
Age: 19
Registration date: 2009-07-21

PostSubject: Re: my valis project   Tue 17 Nov 2009, 1:57 am

Now that's an interesting style! Neat, awesome, cool, sweet! lol
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evilReiko
Dark Valis Soldier


Male Number of posts: 618
Age: 23
Location: Darkest region of DarkWorld
Hobbies: Escape..
Registration date: 2007-07-08

PostSubject: Re: my valis project   Tue 17 Nov 2009, 2:06 am

that's just really good Very Happy

btw, have you tried making the sprites with black outline? it might looks better, maybe eh

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Fou-Lu
Ordinary Soldier


Male Number of posts: 22
Age: 31
Registration date: 2007-07-24

PostSubject: Re: my valis project   Tue 17 Nov 2009, 11:14 am

evilReiko wrote:
that's just really good Very Happy

btw, have you tried making the sprites with black outline? it might looks better, maybe eh


Generally speaking sprites look better without outlines. Outlines makes sprites look older overall. Being a sprite artist myself, I think removing outlines from my sprites was the best decision I ever made.

About the only negative comment I have here is that Yuko's upper body not including the arms and head seems too wide. I think if you thin that out the sprites will look alot better. Just my opinion.
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evilReiko
Dark Valis Soldier


Male Number of posts: 618
Age: 23
Location: Darkest region of DarkWorld
Hobbies: Escape..
Registration date: 2007-07-08

PostSubject: Re: my valis project   Tue 17 Nov 2009, 3:37 pm

Fou-Lu wrote:
Generally speaking sprites look better without outlines. Outlines makes sprites look older overall. Being a sprite artist myself, I think removing outlines from my sprites was the best decision I ever made.


since you're an experience and I never tried working with sprites, I believe what you say is just right happy

Fou-Lu wrote:
About the only negative comment I have here is that Yuko's upper body not including the arms and head seems too wide. I think if you thin that out the sprites will look alot better. Just my opinion.


I was going to point that out too lol I also think her arm with the sword is little long eh

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SuperSailor7
Daydreaming Soldier


Male Number of posts: 44
Age: 21
Hobbies: Drawing, Videogames, Languages
Registration date: 2009-05-16

PostSubject: Re: my valis project   Tue 17 Nov 2009, 7:11 pm

Fou-Lu wrote:
Generally speaking sprites look better without outlines.


Agreed.
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